Notes du Patch du Mardi 5 Mars 2024
Patch 11.2
Notes de Mise à Jour Bonus 11.2
Nut has arrived on the Battleground and has brought the stars down with her. While we are still observing her impact on SMITE, we have a few changes that we are ready to deploy now!
Equilibrage Bonus
Objets
Eclat Doré (Golden Shard)
This Shard has been the clear favorite of multiple roles, and we have specifically noted that there has been a huge uptick in farming efficiency across the board. We have noticed it contributing to snowball and a shift in the Gold/XP balance between lanes, so we are decreasing specifically the minion damage to target that issue.
- Réduction des dégâts aux Sbires de 25% à 15%.
Transcendence
With the change to standard stacking items in 11.1, we have noticed that Transcendence users have been able to evolve it sooner than we had intended. As such, it has led to value being placed in physical mid laners that has shifted mages out of the spotlight. Of course, this also affects assassins and is not the core reason for mages being undervalued, but we are planning more changes in upcoming patches to address this.
- Augmentation des dégâts requis par charge de 700 à 800.
Arc Infaillible (Fail-Not)
Being one of the most stat efficient items in the game, Fail-Not finds itself amongst both Crit hunter builds and Ability hunter builds. As such, we want to knock it down just a smidge on both for those angles.
- Réduction de la Puissance Physique de 35 à 30.
- Réduction des Chances de Coups Critiques de 20% à 15%.
Phalange (Phalanx)
Basic Attack warriors have held their position at the top of the meta for some time now, so we’ll be addressing their main laning phase boon by making them slightly more vulnerable.
- Réduction de la Protection Physique de 50 à 40.
Gemme Conduit (Conduit Gem)
In the 11.2 main patch, we decreased the amount of time to stack Conduit Gem by half. Our prediction was that doubling the efficiency of this item would make it insanely good, however there was much confusion on if this adjustment was actually a buff or a nerf, so we wanted to clarify our change by firmly making it a buff.
- Augmentation des Dégâts Purs par charge de 1 à 2.
Dieux
Bellone
Bellona stands among the best of the best when it comes to Basic Attack warriors, and much of that (beyond itemization, of course) has to do with the frequency she is able to engage and disengage using the mobility and utility of her ultimate.
Ralliement de l’Aigle (Eagle’s Rally)
- Augmentation du Temps de Rechargement de 75s à 90s.
Charon
We’ve observed that the Ferryman has been taking quite a number of souls lately! Though he did receive a nerf in the main 11.2 patch, Charon’s damage still remains quite high – even when being played support!
Flux Spectral (Spectral Surge)
- Réduction des dégâts du coup initial de 90/120/150/180/210 à 80/110/140/170/200.
Invocation du Styx (Summon Styx)
- Réduction des dégâts de 230/300/370/440/510 à 225/290/355/420/485.
Thanatos
The classic ranked menace, Thanatos, has maintained his status as a top ban for years. While this character has strong potential in the late game, it has always been his early game that stands out. We wanted to make sure his iconic Death Scythe damage still feels impactful, but by nudging the Penetration he gets from Scent of Death downward, it will strictly hone in on the high skill Thanatos players in the early game.
Odeur de Mort (Scent of Death)
- Réduction de la Pénétration de 15/20/25/30/35 à 10/15/20/25/30.
Thor
Stop, hammer time” is taking on a whole new meaning! Thor has consistently been a top pick and ban in ranked, and one of the biggest reasons why is his late game burst potential. While that certainly is a big point of frustration, we believe that aspect of his character is a core reason why players enjoy playing as him, so instead, we want to adjust the frequency of the interaction rather than eliminate it entirely.
Expiation de Mjöllnir (Mjolnir’s Attunement)
- Augmentation du Temps de Rechargement de 12s à 14s.